As the competition in AI large models moves into a new phase of "world models," how to enable AI not only to understand visuals but also to create truly usable 3D digital assets has become a new battleground for the industry. Recently, AI company
The newly released next-generation model by Yingmou Technology

Different from most generation tools in the market that can only achieve "presentation-level" effects, Yingmou Technology pursues "production-level usability." With the support of Rodin Gen-2.5, the generated models support physically accurate PBR materials at 12K ultra-high resolution, and the assets can be directly imported into game engines or post-production pipelines for disassembly, binding, and secondary editing. This practical orientation of "working well" has quickly won the favor of the overseas market, with about 80% of the company's revenue coming from North America, and its technology has been adopted in high-profile scenarios such as Unity AI Beta, Figma, and Huang Renxun's CES speech by NVIDIA's founder.
This breakthrough is driven by a group of young R&D talents. The core algorithm team of Yingmou Technology mostly comes from the MARS Lab at Shanghai Tech University, making it a truly "post-00s" team. In the context of high talent mobility in the AI industry, they have maintained a high level of talent stability, focusing on a vertical path from scanning the real world to generating digital humans, and then building complete 3D assets.
